#define LLVM_SUPPORT_INSTVISITOR_H
#include "llvm/Function.h"
+#include "llvm/Instructions.h"
#include "llvm/Module.h"
namespace llvm {
class AllocationInst;
#define DELEGATE(CLASS_TO_VISIT) \
- return ((SubClass*)this)->visit##CLASS_TO_VISIT((CLASS_TO_VISIT&)I)
+ return static_cast<SubClass*>(this)-> \
+ visit##CLASS_TO_VISIT(static_cast<CLASS_TO_VISIT&>(I))
template<typename SubClass, typename RetTy=void>
template<class Iterator>
void visit(Iterator Start, Iterator End) {
while (Start != End)
- ((SubClass*)this)->visit(*Start++);
+ static_cast<SubClass*>(this)->visit(*Start++);
}
// Define visitors for functions and basic blocks...
//
void visit(Module &M) {
- ((SubClass*)this)->visitModule(M);
+ static_cast<SubClass*>(this)->visitModule(M);
visit(M.begin(), M.end());
}
void visit(Function &F) {
- ((SubClass*)this)->visitFunction(F);
+ static_cast<SubClass*>(this)->visitFunction(F);
visit(F.begin(), F.end());
}
void visit(BasicBlock &BB) {
- ((SubClass*)this)->visitBasicBlock(BB);
+ static_cast<SubClass*>(this)->visitBasicBlock(BB);
visit(BB.begin(), BB.end());
}
abort();
// Build the switch statement using the Instruction.def file...
#define HANDLE_INST(NUM, OPCODE, CLASS) \
- case Instruction::OPCODE:return ((SubClass*)this)->visit##OPCODE((CLASS&)I);
+ case Instruction::OPCODE: return \
+ static_cast<SubClass*>(this)-> \
+ visit##OPCODE(static_cast<CLASS&>(I));
#include "llvm/Instruction.def"
}
}