OS << "namespace " << Target << " {\n";
- // For bit flag enumerations with more than 32 items, emit constants.
- // Emit an enum for everything else.
- if (isBits && N > 32) {
- // For each record
- for (unsigned i = 0; i < N; i++) {
- // Next record
- Record *Def = DefList[i];
-
- // Get and emit name and expression (1 << i)
- OS << " const uint64_t " << Def->getName() << " = 1ULL << " << i << ";\n";
- }
- } else {
- // Open enumeration
- OS << "enum {\n";
-
- // For each record
- for (unsigned i = 0; i < N;) {
- // Next record
- Record *Def = DefList[i];
+ // Open enumeration. Use a 64-bit underlying type.
+ OS << "enum : uint64_t {\n";
- // Get and emit name
- OS << " " << Def->getName();
+ // For each record
+ for (unsigned i = 0; i < N;) {
+ // Next record
+ Record *Def = DefList[i];
- // If bit flags then emit expression (1 << i)
- if (isBits) OS << " = " << " 1ULL << " << i;
+ // Get and emit name
+ OS << " " << Def->getName();
- // Depending on 'if more in the list' emit comma
- if (++i < N) OS << ",";
+ // If bit flags then emit expression (1 << i)
+ if (isBits) OS << " = " << " 1ULL << " << i;
- OS << "\n";
- }
+ // Depending on 'if more in the list' emit comma
+ if (++i < N) OS << ",";
- // Close enumeration
- OS << "};\n";
+ OS << "\n";
}
+ // Close enumeration
+ OS << "};\n";
+
OS << "}\n";
}