#define LLVM_TYPE_H
#include "llvm/AbstractTypeUser.h"
+#include "llvm/LLVMContext.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/System/Atomic.h"
///
mutable sys::cas_flag RefCount;
+ /// Context - This refers to the LLVMContext in which this type was uniqued.
+ LLVMContext &Context;
+
const Type *getForwardedTypeInternal() const;
// Some Type instances are allocated as arrays, some aren't. So we provide
protected:
explicit Type(TypeID id) : ID(id), Abstract(false), SubclassData(0),
- RefCount(0), ForwardType(0), NumContainedTys(0),
+ RefCount(0), Context(getGlobalContext()),
+ ForwardType(0), NumContainedTys(0),
ContainedTys(0) {}
virtual ~Type() {
assert(AbstractTypeUsers.empty() && "Abstract types remain");
/// module).
void dump(const Module *Context) const;
+ /// getContext - Fetch the LLVMContext in which this type was uniqued.
+ LLVMContext &getContext() const { return Context; }
+
//===--------------------------------------------------------------------===//
// Property accessors for dealing with types... Some of these virtual methods
// are defined in private classes defined in Type.cpp for primitive types.