From: Brian Norris <banorris@uci.edu>
Date: Wed, 14 Mar 2012 22:59:49 +0000 (-0700)
Subject: rename other *.c to *.cc
X-Git-Tag: pldi2013~575
X-Git-Url: http://demsky.eecs.uci.edu/git/?a=commitdiff_plain;h=04cbde1633b6d30120a1bb3c5d7aa8ed2c06223e;p=model-checker.git

rename other *.c to *.cc

userprog.c remains for now...
---

diff --git a/Makefile b/Makefile
index 84a7b0a..9e50d84 100644
--- a/Makefile
+++ b/Makefile
@@ -1,6 +1,6 @@
 CC=g++
 BIN=libthreads
-SOURCE=libthreads.c schedule.cc libatomic.c userprog.c model.cc
+SOURCE=libthreads.cc schedule.cc libatomic.cc userprog.c model.cc
 HEADERS=libthreads.h schedule.h common.h libatomic.h model.h
 FLAGS=-Wall
 
diff --git a/libatomic.c b/libatomic.c
deleted file mode 100644
index a00838e..0000000
--- a/libatomic.c
+++ /dev/null
@@ -1,13 +0,0 @@
-#include "libatomic.h"
-#include "libthreads.h"
-
-void atomic_store_explicit(struct atomic_object *obj, int value, memory_order order)
-{
-	thread_yield();
-}
-
-int atomic_load_explicit(struct atomic_object *obj, memory_order order)
-{
-	thread_yield();
-	return 0;
-}
diff --git a/libatomic.cc b/libatomic.cc
new file mode 100644
index 0000000..a00838e
--- /dev/null
+++ b/libatomic.cc
@@ -0,0 +1,13 @@
+#include "libatomic.h"
+#include "libthreads.h"
+
+void atomic_store_explicit(struct atomic_object *obj, int value, memory_order order)
+{
+	thread_yield();
+}
+
+int atomic_load_explicit(struct atomic_object *obj, memory_order order)
+{
+	thread_yield();
+	return 0;
+}
diff --git a/libthreads.c b/libthreads.c
deleted file mode 100644
index 5a4c3a1..0000000
--- a/libthreads.c
+++ /dev/null
@@ -1,173 +0,0 @@
-#include <string.h>
-#include <stdlib.h>
-
-#include "libthreads.h"
-#include "schedule.h"
-#include "common.h"
-
-/* global "model" object */
-#include "model.h"
-
-#define STACK_SIZE (1024 * 1024)
-
-static void *stack_allocate(size_t size)
-{
-	return malloc(size);
-}
-
-static void stack_free(void *stack)
-{
-	free(stack);
-}
-
-static int create_context(struct thread *t)
-{
-	int ret;
-
-	memset(&t->context, 0, sizeof(t->context));
-	ret = getcontext(&t->context);
-	if (ret)
-		return ret;
-
-	/* t->start_routine == NULL means this is our initial context */
-	if (!t->start_routine)
-		return 0;
-
-	/* Initialize new managed context */
-	t->stack = stack_allocate(STACK_SIZE);
-	t->context.uc_stack.ss_sp = t->stack;
-	t->context.uc_stack.ss_size = STACK_SIZE;
-	t->context.uc_stack.ss_flags = 0;
-	t->context.uc_link = &model->system_thread->context;
-	makecontext(&t->context, t->start_routine, 1, t->arg);
-
-	return 0;
-}
-
-static int create_initial_thread(struct thread *t)
-{
-	memset(t, 0, sizeof(*t));
-	model->assign_id(t);
-	return create_context(t);
-}
-
-static int thread_swap(struct thread *t1, struct thread *t2)
-{
-	return swapcontext(&t1->context, &t2->context);
-}
-
-static void thread_dispose(struct thread *t)
-{
-	DEBUG("completed thread %d\n", thread_current()->id);
-	t->state = THREAD_COMPLETED;
-	stack_free(t->stack);
-}
-
-/*
- * Return 1 if found next thread, 0 otherwise
- */
-static int thread_system_next(void)
-{
-	struct thread *curr, *next;
-
-	curr = thread_current();
-	if (curr) {
-		if (curr->state == THREAD_READY)
-			model->scheduler->add_thread(curr);
-		else if (curr->state == THREAD_RUNNING)
-			/* Stopped while running; i.e., completed */
-			thread_dispose(curr);
-		else
-			DEBUG("ERROR: current thread in unexpected state??\n");
-	}
-	next = model->scheduler->next_thread();
-	if (next)
-		next->state = THREAD_RUNNING;
-	DEBUG("(%d, %d)\n", curr ? curr->id : -1, next ? next->id : -1);
-	if (!next)
-		return 1;
-	return thread_swap(model->system_thread, next);
-}
-
-static void thread_wait_finish(void)
-{
-
-	DBG();
-
-	while (!thread_system_next());
-}
-
-/*
- * User program API functions
- */
-int thread_create(struct thread *t, void (*start_routine)(), void *arg)
-{
-	int ret = 0;
-
-	DBG();
-
-	memset(t, 0, sizeof(*t));
-	model->assign_id(t);
-	DEBUG("create thread %d\n", t->id);
-
-	t->start_routine = start_routine;
-	t->arg = arg;
-
-	/* Initialize state */
-	ret = create_context(t);
-	if (ret)
-		return ret;
-
-	t->state = THREAD_CREATED;
-
-	model->scheduler->add_thread(t);
-	return 0;
-}
-
-void thread_join(struct thread *t)
-{
-	while (t->state != THREAD_COMPLETED)
-		thread_yield();
-}
-
-int thread_yield(void)
-{
-	struct thread *old, *next;
-
-	DBG();
-	old = thread_current();
-	old->state = THREAD_READY;
-	next = model->system_thread;
-	return thread_swap(old, next);
-}
-
-struct thread *thread_current(void)
-{
-	return model->scheduler->get_current_thread();
-}
-
-/*
- * Main system function
- */
-int main()
-{
-	struct thread user_thread;
-	struct thread *main_thread;
-
-	model = new ModelChecker();
-
-	main_thread = (struct thread *)malloc(sizeof(*main_thread));
-	create_initial_thread(main_thread);
-	model->add_system_thread(main_thread);
-
-	/* Start user program */
-	thread_create(&user_thread, &user_main, NULL);
-
-	/* Wait for all threads to complete */
-	thread_wait_finish();
-
-	delete model;
-
-	DEBUG("Exiting\n");
-	return 0;
-}
diff --git a/libthreads.cc b/libthreads.cc
new file mode 100644
index 0000000..5a4c3a1
--- /dev/null
+++ b/libthreads.cc
@@ -0,0 +1,173 @@
+#include <string.h>
+#include <stdlib.h>
+
+#include "libthreads.h"
+#include "schedule.h"
+#include "common.h"
+
+/* global "model" object */
+#include "model.h"
+
+#define STACK_SIZE (1024 * 1024)
+
+static void *stack_allocate(size_t size)
+{
+	return malloc(size);
+}
+
+static void stack_free(void *stack)
+{
+	free(stack);
+}
+
+static int create_context(struct thread *t)
+{
+	int ret;
+
+	memset(&t->context, 0, sizeof(t->context));
+	ret = getcontext(&t->context);
+	if (ret)
+		return ret;
+
+	/* t->start_routine == NULL means this is our initial context */
+	if (!t->start_routine)
+		return 0;
+
+	/* Initialize new managed context */
+	t->stack = stack_allocate(STACK_SIZE);
+	t->context.uc_stack.ss_sp = t->stack;
+	t->context.uc_stack.ss_size = STACK_SIZE;
+	t->context.uc_stack.ss_flags = 0;
+	t->context.uc_link = &model->system_thread->context;
+	makecontext(&t->context, t->start_routine, 1, t->arg);
+
+	return 0;
+}
+
+static int create_initial_thread(struct thread *t)
+{
+	memset(t, 0, sizeof(*t));
+	model->assign_id(t);
+	return create_context(t);
+}
+
+static int thread_swap(struct thread *t1, struct thread *t2)
+{
+	return swapcontext(&t1->context, &t2->context);
+}
+
+static void thread_dispose(struct thread *t)
+{
+	DEBUG("completed thread %d\n", thread_current()->id);
+	t->state = THREAD_COMPLETED;
+	stack_free(t->stack);
+}
+
+/*
+ * Return 1 if found next thread, 0 otherwise
+ */
+static int thread_system_next(void)
+{
+	struct thread *curr, *next;
+
+	curr = thread_current();
+	if (curr) {
+		if (curr->state == THREAD_READY)
+			model->scheduler->add_thread(curr);
+		else if (curr->state == THREAD_RUNNING)
+			/* Stopped while running; i.e., completed */
+			thread_dispose(curr);
+		else
+			DEBUG("ERROR: current thread in unexpected state??\n");
+	}
+	next = model->scheduler->next_thread();
+	if (next)
+		next->state = THREAD_RUNNING;
+	DEBUG("(%d, %d)\n", curr ? curr->id : -1, next ? next->id : -1);
+	if (!next)
+		return 1;
+	return thread_swap(model->system_thread, next);
+}
+
+static void thread_wait_finish(void)
+{
+
+	DBG();
+
+	while (!thread_system_next());
+}
+
+/*
+ * User program API functions
+ */
+int thread_create(struct thread *t, void (*start_routine)(), void *arg)
+{
+	int ret = 0;
+
+	DBG();
+
+	memset(t, 0, sizeof(*t));
+	model->assign_id(t);
+	DEBUG("create thread %d\n", t->id);
+
+	t->start_routine = start_routine;
+	t->arg = arg;
+
+	/* Initialize state */
+	ret = create_context(t);
+	if (ret)
+		return ret;
+
+	t->state = THREAD_CREATED;
+
+	model->scheduler->add_thread(t);
+	return 0;
+}
+
+void thread_join(struct thread *t)
+{
+	while (t->state != THREAD_COMPLETED)
+		thread_yield();
+}
+
+int thread_yield(void)
+{
+	struct thread *old, *next;
+
+	DBG();
+	old = thread_current();
+	old->state = THREAD_READY;
+	next = model->system_thread;
+	return thread_swap(old, next);
+}
+
+struct thread *thread_current(void)
+{
+	return model->scheduler->get_current_thread();
+}
+
+/*
+ * Main system function
+ */
+int main()
+{
+	struct thread user_thread;
+	struct thread *main_thread;
+
+	model = new ModelChecker();
+
+	main_thread = (struct thread *)malloc(sizeof(*main_thread));
+	create_initial_thread(main_thread);
+	model->add_system_thread(main_thread);
+
+	/* Start user program */
+	thread_create(&user_thread, &user_main, NULL);
+
+	/* Wait for all threads to complete */
+	thread_wait_finish();
+
+	delete model;
+
+	DEBUG("Exiting\n");
+	return 0;
+}