From: Hal Finkel Date: Tue, 29 Jan 2013 00:22:49 +0000 (+0000) Subject: Unroll again after running BBVectorize X-Git-Url: http://demsky.eecs.uci.edu/git/?a=commitdiff_plain;h=c0b3d4c9c252acec01de719d4e756456d5377e6d;p=oota-llvm.git Unroll again after running BBVectorize Because BBVectorize may significantly shorten a loop body, unroll again after vectorization. This is especially important when using runtime or partial unrolling. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173730 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/Transforms/IPO/PassManagerBuilder.cpp b/lib/Transforms/IPO/PassManagerBuilder.cpp index 6dc17737785..47b2b51899c 100644 --- a/lib/Transforms/IPO/PassManagerBuilder.cpp +++ b/lib/Transforms/IPO/PassManagerBuilder.cpp @@ -214,6 +214,10 @@ void PassManagerBuilder::populateModulePassManager(PassManagerBase &MPM) { MPM.add(createGVNPass()); // Remove redundancies else MPM.add(createEarlyCSEPass()); // Catch trivial redundancies + + // BBVectorize may have significantly shortened a loop body; unroll again. + if (!DisableUnrollLoops) + MPM.add(createLoopUnrollPass()); } MPM.add(createAggressiveDCEPass()); // Delete dead instructions