From: Cameron Zwarich Date: Sun, 2 Jan 2011 07:53:49 +0000 (+0000) Subject: Remove the #ifdef'd code for balancing the eval-link data structure. It doesn't X-Git-Url: http://demsky.eecs.uci.edu/git/?a=commitdiff_plain;h=c9e152b778715afc5cdfdb98cb0e98757ed827d8;p=oota-llvm.git Remove the #ifdef'd code for balancing the eval-link data structure. It doesn't compile, and everyone's tests have shown it to be slower in practice, even for quite large graphs. I also hope to do an optimization that is only correct with the simpler data structure, which would break this even further. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122684 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/include/llvm/Analysis/DominatorInternals.h b/include/llvm/Analysis/DominatorInternals.h index 5fb5e5e67b0..4c074d890c5 100644 --- a/include/llvm/Analysis/DominatorInternals.h +++ b/include/llvm/Analysis/DominatorInternals.h @@ -22,13 +22,9 @@ // A Fast Algorithm for Finding Dominators in a Flowgraph // T. Lengauer & R. Tarjan, ACM TOPLAS July 1979, pgs 121-141. // -// This implements both the O(n*ack(n)) and the O(n*log(n)) versions of EVAL and -// LINK, but it turns out that the theoretically slower O(n*log(n)) -// implementation is actually faster than the "efficient" algorithm (even for -// large CFGs) because the constant overheads are substantially smaller. The -// lower-complexity version can be enabled with the following #define: -// -#define BALANCE_IDOM_TREE 0 +// This implements the O(n*log(n)) versions of EVAL and LINK, because it turns +// out that the theoretically slower O(n*log(n)) implementation is actually +// faster than the almost-linear O(n*alpha(n)) version, even for large CFGs. // //===----------------------------------------------------------------------===// @@ -157,75 +153,17 @@ Eval(DominatorTreeBase& DT, typename GraphT::NodeType *V) { typename DominatorTreeBase::InfoRec &VInfo = DT.Info[V]; -#if !BALANCE_IDOM_TREE - // Higher-complexity but faster implementation if (VInfo.Ancestor == 0) return V; Compress(DT, V); return VInfo.Label; -#else - // Lower-complexity but slower implementation - if (VInfo.Ancestor == 0) - return VInfo.Label; - Compress(DT, V); - GraphT::NodeType* VLabel = VInfo.Label; - - GraphT::NodeType* VAncestorLabel = DT.Info[VInfo.Ancestor].Label; - if (DT.Info[VAncestorLabel].Semi >= DT.Info[VLabel].Semi) - return VLabel; - else - return VAncestorLabel; -#endif } template void Link(DominatorTreeBase& DT, unsigned DFSNumV, typename GraphT::NodeType* W, typename DominatorTreeBase::InfoRec &WInfo) { -#if !BALANCE_IDOM_TREE - // Higher-complexity but faster implementation WInfo.Ancestor = DFSNumV; -#else - // Lower-complexity but slower implementation - GraphT::NodeType* WLabel = WInfo.Label; - unsigned WLabelSemi = DT.Info[WLabel].Semi; - GraphT::NodeType* S = W; - InfoRec *SInfo = &DT.Info[S]; - - GraphT::NodeType* SChild = SInfo->Child; - InfoRec *SChildInfo = &DT.Info[SChild]; - - while (WLabelSemi < DT.Info[SChildInfo->Label].Semi) { - GraphT::NodeType* SChildChild = SChildInfo->Child; - if (SInfo->Size+DT.Info[SChildChild].Size >= 2*SChildInfo->Size) { - SChildInfo->Ancestor = S; - SInfo->Child = SChild = SChildChild; - SChildInfo = &DT.Info[SChild]; - } else { - SChildInfo->Size = SInfo->Size; - S = SInfo->Ancestor = SChild; - SInfo = SChildInfo; - SChild = SChildChild; - SChildInfo = &DT.Info[SChild]; - } - } - - DominatorTreeBase::InfoRec &VInfo = DT.Info[V]; - SInfo->Label = WLabel; - - assert(V != W && "The optimization here will not work in this case!"); - unsigned WSize = WInfo.Size; - unsigned VSize = (VInfo.Size += WSize); - - if (VSize < 2*WSize) - std::swap(S, VInfo.Child); - - while (S) { - SInfo = &DT.Info[S]; - SInfo->Ancestor = V; - S = SInfo->Child; - } -#endif } template