From: Pat Gavlin Date: Wed, 29 Apr 2015 21:52:45 +0000 (+0000) Subject: Run StatepointLowering.{cpp,h} through clang-format. X-Git-Url: http://demsky.eecs.uci.edu/git/?a=commitdiff_plain;h=ec4a38903904803766308ae2d73f8174d851ffd3;p=oota-llvm.git Run StatepointLowering.{cpp,h} through clang-format. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236166 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/CodeGen/SelectionDAG/StatepointLowering.cpp b/lib/CodeGen/SelectionDAG/StatepointLowering.cpp index ed5ecd13667..068eca63053 100644 --- a/lib/CodeGen/SelectionDAG/StatepointLowering.cpp +++ b/lib/CodeGen/SelectionDAG/StatepointLowering.cpp @@ -38,8 +38,7 @@ STATISTIC(NumOfStatepoints, "Number of statepoint nodes encountered"); STATISTIC(StatepointMaxSlotsRequired, "Maximum number of stack slots required for a singe statepoint"); -void -StatepointLoweringState::startNewStatepoint(SelectionDAGBuilder &Builder) { +void StatepointLoweringState::startNewStatepoint(SelectionDAGBuilder &Builder) { // Consistency check assert(PendingGCRelocateCalls.empty() && "Trying to visit statepoint before finished processing previous one"); @@ -262,8 +261,7 @@ static SDNode *lowerCallFromStatepoint(ImmutableStatepoint StatepointSite, unsigned reg = Builder.FuncInfo.CreateRegs(Tmp->getType()); Builder.CopyValueToVirtualRegister(Tmp, reg); Builder.FuncInfo.ValueMap[CS.getInstruction()] = reg; - } - else { + } else { // The value of the statepoint itself will be the value of call itself. // We'll replace the actually call node shortly. gc_result will grab // this value. @@ -291,7 +289,7 @@ static SDNode *lowerCallFromStatepoint(ImmutableStatepoint StatepointSite, // ch = eh_label ch (only in case of invoke statepoint) // // DAG root will be either last eh_label or callseq_end. - + SDNode *CallNode = nullptr; // We just emitted a call, so it should be last thing generated @@ -325,14 +323,12 @@ static SDNode *lowerCallFromStatepoint(ImmutableStatepoint StatepointSite, /// Relocs - the gc_relocate corresponding to each base/ptr pair /// Elements of this arrays should be in one-to-one correspondence with each /// other i.e Bases[i], Ptrs[i] are from the same gcrelocate call -static void -getIncomingStatepointGCValues(SmallVectorImpl &Bases, - SmallVectorImpl &Ptrs, - SmallVectorImpl &Relocs, - ImmutableStatepoint StatepointSite, - SelectionDAGBuilder &Builder) { +static void getIncomingStatepointGCValues( + SmallVectorImpl &Bases, SmallVectorImpl &Ptrs, + SmallVectorImpl &Relocs, ImmutableStatepoint StatepointSite, + SelectionDAGBuilder &Builder) { for (GCRelocateOperands relocateOpers : - StatepointSite.getRelocates(StatepointSite)) { + StatepointSite.getRelocates(StatepointSite)) { Relocs.push_back(relocateOpers.getUnderlyingCallSite().getInstruction()); Bases.push_back(relocateOpers.basePtr()); Ptrs.push_back(relocateOpers.derivedPtr()); @@ -404,7 +400,7 @@ static void lowerIncomingStatepointValue(SDValue Incoming, // This handles allocas as arguments to the statepoint (this is only // really meaningful for a deopt value. For GC, we'd be trying to // relocate the address of the alloca itself?) - Ops.push_back(Builder.DAG.getTargetFrameIndex(FI->getIndex(), + Ops.push_back(Builder.DAG.getTargetFrameIndex(FI->getIndex(), Incoming.getValueType())); } else { // Otherwise, locate a spill slot and explicitly spill it so it @@ -437,8 +433,8 @@ static void lowerStatepointMetaArgs(SmallVectorImpl &Ops, // be: deopt argument length, deopt arguments.., gc arguments... SmallVector Bases, Ptrs, Relocations; - getIncomingStatepointGCValues(Bases, Ptrs, Relocations, - StatepointSite, Builder); + getIncomingStatepointGCValues(Bases, Ptrs, Relocations, StatepointSite, + Builder); #ifndef NDEBUG // Check that each of the gc pointer and bases we've gotten out of the @@ -469,8 +465,6 @@ static void lowerStatepointMetaArgs(SmallVectorImpl &Ops, } #endif - - // Before we actually start lowering (and allocating spill slots for values), // reserve any stack slots which we judge to be profitable to reuse for a // particular value. This is purely an optimization over the code below and @@ -529,18 +523,17 @@ static void lowerStatepointMetaArgs(SmallVectorImpl &Ops, lowerIncomingStatepointValue(Incoming, Ops, Builder); } - // If there are any explicit spill slots passed to the statepoint, record + // If there are any explicit spill slots passed to the statepoint, record // them, but otherwise do not do anything special. These are user provided - // allocas and give control over placement to the consumer. In this case, + // allocas and give control over placement to the consumer. In this case, // it is the contents of the slot which may get updated, not the pointer to // the alloca for (Value *V : StatepointSite.gc_args()) { SDValue Incoming = Builder.getValue(V); if (FrameIndexSDNode *FI = dyn_cast(Incoming)) { // This handles allocas as arguments to the statepoint - Ops.push_back(Builder.DAG.getTargetFrameIndex(FI->getIndex(), + Ops.push_back(Builder.DAG.getTargetFrameIndex(FI->getIndex(), Incoming.getValueType())); - } } } @@ -553,9 +546,8 @@ void SelectionDAGBuilder::visitStatepoint(const CallInst &CI) { LowerStatepoint(ImmutableStatepoint(&CI)); } -void -SelectionDAGBuilder::LowerStatepoint(ImmutableStatepoint ISP, - MachineBasicBlock *LandingPad/*=nullptr*/) { +void SelectionDAGBuilder::LowerStatepoint( + ImmutableStatepoint ISP, MachineBasicBlock *LandingPad /*=nullptr*/) { // The basic scheme here is that information about both the original call and // the safepoint is encoded in the CallInst. We create a temporary call and // lower it, then reverse engineer the calling sequence. @@ -656,8 +648,8 @@ SelectionDAGBuilder::LowerStatepoint(ImmutableStatepoint ISP, // input. This allows someone else to chain off us as needed. SDVTList NodeTys = DAG.getVTList(MVT::Other, MVT::Glue); - SDNode *StatepointMCNode = DAG.getMachineNode(TargetOpcode::STATEPOINT, - getCurSDLoc(), NodeTys, Ops); + SDNode *StatepointMCNode = + DAG.getMachineNode(TargetOpcode::STATEPOINT, getCurSDLoc(), NodeTys, Ops); // Replace original call DAG.ReplaceAllUsesWith(CallNode, StatepointMCNode); // This may update Root @@ -678,8 +670,7 @@ void SelectionDAGBuilder::visitGCResult(const CallInst &CI) { // The result value of the gc_result is simply the result of the actual // call. We've already emitted this, so just grab the value. Instruction *I = cast(CI.getArgOperand(0)); - assert(isStatepoint(I) && - "first argument must be a statepoint token"); + assert(isStatepoint(I) && "first argument must be a statepoint token"); if (isa(I)) { // For invokes we should have stored call result in a virtual register. @@ -687,16 +678,15 @@ void SelectionDAGBuilder::visitGCResult(const CallInst &CI) { // register because statepoint and actuall call return types can be // different, and getValue() will use CopyFromReg of the wrong type, // which is always i32 in our case. - PointerType *CalleeType = cast( - ImmutableStatepoint(I).actualCallee()->getType()); - Type *RetTy = cast( - CalleeType->getElementType())->getReturnType(); + PointerType *CalleeType = + cast(ImmutableStatepoint(I).actualCallee()->getType()); + Type *RetTy = + cast(CalleeType->getElementType())->getReturnType(); SDValue CopyFromReg = getCopyFromRegs(I, RetTy); assert(CopyFromReg.getNode()); setValue(&CI, CopyFromReg); - } - else { + } else { setValue(&CI, getValue(I)); } } @@ -728,9 +718,9 @@ void SelectionDAGBuilder::visitGCRelocate(const CallInst &CI) { // it may allow more scheduling opprtunities SDValue Chain = getRoot(); - Loc = DAG.getLoad(SpillSlot.getValueType(), getCurSDLoc(), Chain, - SpillSlot, MachinePointerInfo::getFixedStack(FI), false, - false, false, 0); + Loc = DAG.getLoad(SpillSlot.getValueType(), getCurSDLoc(), Chain, SpillSlot, + MachinePointerInfo::getFixedStack(FI), false, false, + false, 0); StatepointLowering.setRelocLocation(SD, Loc); diff --git a/lib/CodeGen/SelectionDAG/StatepointLowering.h b/lib/CodeGen/SelectionDAG/StatepointLowering.h index 673112cf8bb..a9a93cca928 100644 --- a/lib/CodeGen/SelectionDAG/StatepointLowering.h +++ b/lib/CodeGen/SelectionDAG/StatepointLowering.h @@ -30,8 +30,7 @@ class SelectionDAGBuilder; /// works in concert with information in FunctionLoweringInfo. class StatepointLoweringState { public: - StatepointLoweringState() : NextSlotToAllocate(0) { - } + StatepointLoweringState() : NextSlotToAllocate(0) {} /// Reset all state tracking for a newly encountered safepoint. Also /// performs some consistency checking.