From: NAKAMURA Takumi Date: Wed, 9 Feb 2011 04:18:30 +0000 (+0000) Subject: Windows/Windows.h: Redefine _WIN32_WINNT here. mingw-w64 tends to define it as 0x0502... X-Git-Url: http://demsky.eecs.uci.edu/git/?a=commitdiff_plain;h=fd289497a5e8f83c6d83f1eb7e30fdc52621bf15;p=oota-llvm.git Windows/Windows.h: Redefine _WIN32_WINNT here. mingw-w64 tends to define it as 0x0502 in its headers. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125171 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/Support/Windows/Windows.h b/lib/Support/Windows/Windows.h index dfa4be3a154..4a1553b599d 100644 --- a/lib/Support/Windows/Windows.h +++ b/lib/Support/Windows/Windows.h @@ -16,6 +16,9 @@ //=== is guaranteed to work on *all* Win32 variants. //===----------------------------------------------------------------------===// +// mingw-w64 tends to define it as 0x0502 in its headers. +#undef _WIN32_WINNT + // Require at least Windows 2000 API. #define _WIN32_WINNT 0x0500 #define _WIN32_IE 0x0500 // MinGW at it again.