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When substituting sunkaddrs into indirect arguments an asm, we were
[oota-llvm.git]
/
lib
/
CodeGen
/
InlineSpiller.cpp
2010-08-13
Jakob Stoklund Olesen
Clean up the Spiller.h interface.
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2010-08-13
Jakob Stoklund Olesen
Implement splitting inside a single block.
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2010-08-12
Jakob Stoklund Olesen
Implement single block splitting.
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2010-08-10
Jakob Stoklund Olesen
Avoid editing the current live interval during remat.
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2010-08-06
Jakob Stoklund Olesen
Lazily defer duplicating the live interval we are split...
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2010-08-06
Jakob Stoklund Olesen
Keep the MachiuneFunctionPass pointer around. It is...
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2010-08-04
Jakob Stoklund Olesen
Coalesce stack slot accesses that arise when spilling...
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2010-08-04
Jakob Stoklund Olesen
Checkpoint SplitKit progress.
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2010-07-26
Jakob Stoklund Olesen
Add SplitEditor to SplitKit. This class will be used...
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2010-07-20
Jakob Stoklund Olesen
Change the createSpiller interface to take a MachineFun...
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2010-07-20
Jakob Stoklund Olesen
Beginning SplitKit - utility classes for live range...
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2010-07-19
Jakob Stoklund Olesen
Spillers may alter MachineLoopInfo when breaking critic...
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2010-07-09
Jakob Stoklund Olesen
Change TII::foldMemoryOperand API to require the machin...
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2010-07-02
Jakob Stoklund Olesen
Remove invalid assert
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2010-07-02
Jakob Stoklund Olesen
Properly handle debug values during inline spilling.
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2010-07-02
Jakob Stoklund Olesen
Rematerialize as much as possible before inserting...
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2010-07-01
Jakob Stoklund Olesen
Add memory operand folding support to InlineSpiller.
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2010-06-30
Jakob Stoklund Olesen
Add support for rematerialization to InlineSpiller.
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2010-06-30
Jakob Stoklund Olesen
Remember to track spill slot uses in VirtRegMap when...
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2010-06-29
Jakob Stoklund Olesen
Begin implementation of an inline spiller.
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