Significantly improve handling of vectors that are live across basic blocks,
[oota-llvm.git] / lib / CodeGen / SelectionDAG / ScheduleDAGList.cpp
2006-03-12 Chris LattnerDon't advance the hazard recognizer when there are...
2006-03-12 Chris LattnerChain operands aren't real uses: they don't require...
2006-03-12 Chris LattnerAs a pending queue data structure to keep track of...
2006-03-11 Chris Lattnerrename priorityqueue -> availablequeue. When a node...
2006-03-11 Chris LattnerMake CurrCycle a local var instead of an instance var
2006-03-11 Chris LattnerMove some methods around so that BU specific code is...
2006-03-11 Chris Lattnermerge preds/chainpreds -> preds set
2006-03-10 Chris LattnerMove some simple-sched-specific instance vars to the...
2006-03-10 Chris LattnerMake EmitNode take a SDNode instead of a NodeInfo*
2006-03-10 Chris LattnerMove the VRBase field from NodeInfo to being a separate...
2006-03-10 Chris Lattnerno need to build groups anymore
2006-03-10 Chris LattnerCreate SUnits directly from the SelectionDAG.
2006-03-10 Chris LattnerPush PrepareNodeInfo/IdentifyGroups down the inheritanc...
2006-03-10 Chris LattnerTeach the latency scheduler some new tricks. In partic...
2006-03-10 Chris Lattneradd an aggregate method for reinserting scheduled nodes...
2006-03-10 Jeff CohenFix VC++ build breakage.
2006-03-09 Chris Lattnerremove temporary option
2006-03-09 Chris Lattneryes yes, enabled debug output is bad
2006-03-09 Chris Lattnerswitch the t-d scheduler to use a really dumb and trivi...
2006-03-09 Chris LattnerPull latency information for target instructions out...
2006-03-09 Chris LattnerPriorityQueue is an instance var, use it.
2006-03-09 Chris Lattneradd some comments
2006-03-09 Chris LattnerRefactor the priority mechanism one step further: now...
2006-03-08 Chris LattnerSplit the priority function computation and priority...
2006-03-08 Chris Lattnerswitch from an explicitly managed list of SUnits to...
2006-03-08 Chris LattnerShrinkify some fields, fit to 80 columns
2006-03-08 Chris Lattnerremove "Slot", it is dead
2006-03-08 Chris LattnerChange the interface for getting a target HazardRecogni...
2006-03-07 Chris LattnerFix some formatting, when looking for hazards, prefer...
2006-03-06 Chris Lattnerupdate file comment
2006-03-06 Evan ChengRemove some code that doesn't make sense
2006-03-06 Evan ChengRemove SUnit::Priority1: it is re-calculated on demand...
2006-03-06 Chris LattnerHoist the HazardRecognizer out of the ScheduleDAGList...
2006-03-05 Chris LattnerComment fixes
2006-03-05 Chris LattnerWhen a hazard recognizer needs noops to be inserted...
2006-03-05 Chris LattnerImplement G5HazardRecognizer as a trivial thing that...
2006-03-05 Chris LattnerAdd basic hazard recognizer support. noop insertion...
2006-03-05 Chris LattnerSplit the list scheduler into top-down and bottom-up...
2006-03-05 Chris LattnerMove the available queue to being inside the ListSchedu...
2006-03-03 Evan ChengA bit more tweaking
2006-03-03 Jeff CohenFix VC++ compilation errors.
2006-03-02 Evan Cheng- Fixed some priority calculation bugs that were causin...
2006-02-02 Chris Lattnermake -debug output less newliney
2006-01-26 Evan ChengClean up some code; improve efficiency; and fixed a...
2006-01-25 Reid SpencerDon't break the optimized build (by incorrect placement...
2006-01-25 Jeff CohenFix VC++ compilation error.
2006-01-25 Evan ChengBottom up register usage reducing list scheduler.
2006-01-23 Evan ChengSkeleton of the list schedule.