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Set SchedulingForLatency to be the default scheduling preference for all.
[oota-llvm.git]
/
lib
/
Target
/
IA64
/
IA64ISelLowering.cpp
2006-01-25
Evan Cheng
Set SchedulingForLatency to be the default scheduling...
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2006-01-25
Nate Begeman
First part of bug 680:
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2006-01-25
Evan Cheng
Default scheduling preference is SchedulingForLatency.
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2006-01-20
Duraid Madina
remove RET hack, add proper support for rets (watching...
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2006-01-20
Duraid Madina
fix sext breakage: now we correctly deal with functions...
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2006-01-19
Duraid Madina
fix calls that return f32
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2006-01-15
Duraid Madina
explain that r12 is the stack pointer reg
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2006-01-14
Chris Lattner
Cleanup IA64ISD, tell the graph drawer what the symboli...
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2006-01-14
Nate Begeman
bswap implementation
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2006-01-13
Chris Lattner
new nodes
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2006-01-12
Duraid Madina
sabre's (correct) fix means these guys need to be flagg...
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2006-01-12
Chris Lattner
Fix an itanium call lowering bug for duraid
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2006-01-11
Nate Begeman
Add bswap, rotl, and rotr nodes
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2006-01-10
Chris Lattner
silence a bogus warning
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2006-01-10
Duraid Madina
heh, 'sif it'd be a legalizer bug.
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2006-01-10
Duraid Madina
support functions that return bool (this "should" work...
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2006-01-06
Chris Lattner
silence a bogus gcc warning
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2006-01-05
Jim Laskey
Had expand logic backward.
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2006-01-05
Jim Laskey
Added initial support for DEBUG_LABEL allowing debug...
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2005-12-27
Duraid Madina
nasty paste-o, calls passing more than 8 arguments...
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2005-12-22
Duraid Madina
this is a hack, which may or may not hang around. In...
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2005-12-22
Duraid Madina
this should take care of calls to varadic functions...
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2005-12-22
Duraid Madina
I shoulda done this a *long* time ago (tm): implement...
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2005-12-21
Jim Laskey
Disengage DEBUG_LOC from non-PPC targets.
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2005-11-29
Chris Lattner
No targets support line number info yet.
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2005-11-04
Duraid Madina
kill redundant SP/GP/RP save/restores across calls
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2005-11-02
Duraid Madina
add support for loading FP constants +0.0 and +1.0...
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2005-10-28
Duraid Madina
DAG->DAG instruction selection for ia64! "hello world...
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