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R600/SI: Use break instead of continue
[oota-llvm.git]
/
lib
/
Target
/
R600
/
AMDGPUCallingConv.td
2014-08-06
Eric Christopher
Remove the target machine from CCState. Previously...
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2014-07-13
Matt Arsenault
R600: Make ShaderType private
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2014-05-05
Marek Olsak
R600/SI: allow 5 more input SGPRs to a shader
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2013-11-11
Vincent Lejeune
R600: Use function inputs to represent data stored...
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2013-10-29
Tom Stellard
R600/SI: Add compute support for CI v2
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2013-10-23
Tom Stellard
R600: Fix handling of vector kernel arguments
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2013-10-13
Vincent Lejeune
R600/SI: Support byval arguments
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2013-09-12
Tom Stellard
R600/SI: expose TBUFFER_STORE_FORMAT_* for OpenGL trans...
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2013-08-14
Tom Stellard
R600/SI: Fix an obvious typo
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2013-08-01
Tom Stellard
R600: Add 64-bit float load/store support
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2013-08-01
Tom Stellard
R600: Use 64-bit alignment for 64-bit kernel arguments
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2013-07-23
Tom Stellard
R600: Use the same compute kernel calling convention...
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2013-07-12
Tom Stellard
R600/SI: Add support for f64 kernel arguments
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2013-06-25
Tom Stellard
R600/SI: Add support for v4i32 and v4f32 kernel args
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2013-06-07
Tom Stellard
R600: Rework subtarget info and remove AMDILDevice...
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2013-06-03
Tom Stellard
R600/SI: Add a calling convention for compute shaders
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2013-04-05
Tom Stellard
R600/SI: Add support for buffer stores v2
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2013-03-07
Christian Konig
R600/SI: add proper formal parameter handling for SI
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