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R600/SI: Use DS offsets for constant addresses
[oota-llvm.git]
/
lib
/
Target
/
R600
/
SIMachineFunctionInfo.cpp
2014-09-24
Tom Stellard
R600/SI: Implement VGPR register spilling for compute...
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2014-08-21
Tom Stellard
R600/SI: Remove unused SGPR spilling code
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2014-08-21
Tom Stellard
R600/SI: Use eliminateFrameIndex() to expand SGPR spill...
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2014-07-21
Tom Stellard
R600/SI: Use scratch memory for large private arrays
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2014-07-07
Matt Arsenault
Fix typo, weird indentation
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2014-07-05
Matt Arsenault
Fix grammar
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2014-05-02
Tom Stellard
R600/SI: Only create one instruction when spilling...
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2013-11-27
Tom Stellard
R600/SI: Implement spilling of SGPRs v5
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2013-11-19
Juergen Ributzka
[weak vtables] Remove a bunch of weak vtables
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2013-11-18
Alexey Samsonov
Revert r194865 and r194874.
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2013-11-15
Juergen Ributzka
[weak vtables] Remove a bunch of weak vtables
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2013-04-01
Vincent Lejeune
R600/SI: Share code recording ShaderTypeAttribute betwe...
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2013-03-07
Christian Konig
R600/SI: rework input interpolation v2
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2013-03-07
Christian Konig
R600/SI: remove shader type intrinsic
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2012-12-11
Tom Stellard
Add R600 backend
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