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R600/SI: Fix error from vdst on no return atomics
[oota-llvm.git]
/
lib
/
Target
/
R600
/
SIMachineFunctionInfo.h
2015-01-20
Tom Stellard
R600/SI: Add subtarget feature to enable VGPR spilling...
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2015-01-14
Tom Stellard
R600/SI: Spill VGPRs to scratch space for compute shaders
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2014-09-24
Tom Stellard
R600/SI: Implement VGPR register spilling for compute...
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2014-08-21
Tom Stellard
R600/SI: Remove unused SGPR spilling code
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2014-08-21
Tom Stellard
R600/SI: Use eliminateFrameIndex() to expand SGPR spill...
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2014-08-13
Benjamin Kramer
Canonicalize header guards into a common format.
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2014-07-21
Tom Stellard
R600/SI: Use scratch memory for large private arrays
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2014-05-02
Tom Stellard
R600/SI: Only create one instruction when spilling...
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2014-04-29
Craig Topper
[C++11] Add 'override' keywords and remove 'virtual...
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2013-11-27
Tom Stellard
R600/SI: Implement spilling of SGPRs v5
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2013-11-19
Juergen Ributzka
[weak vtables] Remove a bunch of weak vtables
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2013-11-18
Alexey Samsonov
Revert r194865 and r194874.
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2013-11-15
Juergen Ributzka
[weak vtables] Remove a bunch of weak vtables
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2013-04-01
Vincent Lejeune
R600/SI: Share code recording ShaderTypeAttribute betwe...
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2013-03-07
Christian Konig
R600/SI: rework input interpolation v2
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2013-03-07
Christian Konig
R600/SI: remove shader type intrinsic
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2012-12-11
Tom Stellard
Add R600 backend
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