From 14c85cbf541ec8940127474c20d8f1b5d5706bfe Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Wed, 3 Mar 2010 20:47:12 +0000 Subject: [PATCH] don't use always_inline with gcc 3.4, it has some unimplemented features and is too old to really care about the performance of the generated compiler. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97662 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/Support/Compiler.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/include/llvm/Support/Compiler.h b/include/llvm/Support/Compiler.h index 1376e4664c2..881a0fea23e 100644 --- a/include/llvm/Support/Compiler.h +++ b/include/llvm/Support/Compiler.h @@ -78,7 +78,9 @@ // ALWAYS_INLINE - On compilers where we have a directive to do so, mark a // method "always inline" because it is performance sensitive. -#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)) +// GCC 3.4 supported this but is buggy in various cases and produces +// unimplemented errors, just use it in GCC 4.0 and later. +#if __GNUC__ > 3 #define ALWAYS_INLINE __attribute__((always_inline)) #else // TODO: No idea how to do this with MSVC. -- 2.34.1