From 9bf23b54524c06efd164648b613fd724e8d4494b Mon Sep 17 00:00:00 2001 From: Dan Gohman Date: Fri, 5 Dec 2008 05:31:14 +0000 Subject: [PATCH] Teach StackSlotColoring to update MachineMemOperands when changing the stack slots on an instruction, to keep them consistent with the actual memory addresses. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60584 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/CodeGen/StackSlotColoring.cpp | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) diff --git a/lib/CodeGen/StackSlotColoring.cpp b/lib/CodeGen/StackSlotColoring.cpp index bc062835fb3..fdd2336e78d 100644 --- a/lib/CodeGen/StackSlotColoring.cpp +++ b/lib/CodeGen/StackSlotColoring.cpp @@ -15,6 +15,7 @@ #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/LiveStackAnalysis.h" #include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/PseudoSourceValue.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" @@ -225,10 +226,26 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) { int FI = MO.getIndex(); if (FI < 0) continue; - FI = SlotMapping[FI]; - if (FI == -1) + int NewFI = SlotMapping[FI]; + if (NewFI == -1) continue; - MO.setIndex(FI); + MO.setIndex(NewFI); + + // Update the MachineMemOperand for the new memory location. + // FIXME: We need a better method of managing these too. + SmallVector MMOs(MI.memoperands_begin(), + MI.memoperands_end()); + MI.clearMemOperands(MF); + const Value *OldSV = PseudoSourceValue::getFixedStack(FI); + for (unsigned i = 0, e = MMOs.size(); i != e; ++i) { + if (MMOs[i].getValue() == OldSV) { + MachineMemOperand MMO(PseudoSourceValue::getFixedStack(NewFI), + MMOs[i].getFlags(), MMOs[i].getOffset(), + MMOs[i].getSize(), MMOs[i].getAlignment()); + MI.addMemOperand(MF, MMO); + } else + MI.addMemOperand(MF, MMOs[i]); + } } } } -- 2.34.1