From b782b783908c2b563ba12363bdbe6ac015ccb033 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Arve=20Hj=C3=B8nnev=C3=A5g?= Date: Fri, 26 Sep 2008 22:10:56 -0700 Subject: [PATCH] PM: Add wake lock api. --- include/linux/wakelock.h | 91 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100755 include/linux/wakelock.h diff --git a/include/linux/wakelock.h b/include/linux/wakelock.h new file mode 100755 index 000000000000..a096d24ada1d --- /dev/null +++ b/include/linux/wakelock.h @@ -0,0 +1,91 @@ +/* include/linux/wakelock.h + * + * Copyright (C) 2007-2008 Google, Inc. + * + * This software is licensed under the terms of the GNU General Public + * License version 2, as published by the Free Software Foundation, and + * may be copied, distributed, and modified under those terms. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + */ + +#ifndef _LINUX_WAKELOCK_H +#define _LINUX_WAKELOCK_H + +#include +#include + +/* A wake_lock prevents the system from entering suspend or other low power + * states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock + * prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power + * states that cause large interrupt latencies or that disable a set of + * interrupts will not entered from idle until the wake_locks are released. + */ + +enum { + WAKE_LOCK_SUSPEND, /* Prevent suspend */ + WAKE_LOCK_IDLE, /* Prevent low power idle */ + WAKE_LOCK_TYPE_COUNT +}; + +struct wake_lock { +#ifdef CONFIG_HAS_WAKELOCK + struct list_head link; + int flags; + const char *name; + unsigned long expires; +#ifdef CONFIG_WAKELOCK_STAT + struct { + int count; + int expire_count; + int wakeup_count; + ktime_t total_time; + ktime_t prevent_suspend_time; + ktime_t max_time; + ktime_t last_time; + } stat; +#endif +#endif +}; + +#ifdef CONFIG_HAS_WAKELOCK + +void wake_lock_init(struct wake_lock *lock, int type, const char *name); +void wake_lock_destroy(struct wake_lock *lock); +void wake_lock(struct wake_lock *lock); +void wake_lock_timeout(struct wake_lock *lock, long timeout); +void wake_unlock(struct wake_lock *lock); + +/* wake_lock_active returns a non-zero value if the wake_lock is currently + * locked. If the wake_lock has a timeout, it does not check the timeout + * but if the timeout had aready been checked it will return 0. + */ +int wake_lock_active(struct wake_lock *lock); + +/* has_wake_lock returns 0 if no wake locks of the specified type are active, + * and non-zero if one or more wake locks are held. Specifically it returns + * -1 if one or more wake locks with no timeout are active or the + * number of jiffies until all active wake locks time out. + */ +long has_wake_lock(int type); + +#else + +static inline void wake_lock_init(struct wake_lock *lock, int type, + const char *name) {} +static inline void wake_lock_destroy(struct wake_lock *lock) {} +static inline void wake_lock(struct wake_lock *lock) {} +static inline void wake_lock_timeout(struct wake_lock *lock, long timeout) {} +static inline void wake_unlock(struct wake_lock *lock) {} + +static inline int wake_lock_active(struct wake_lock *lock) { return 0; } +static inline long has_wake_lock(int type) { return 0; } + +#endif + +#endif + -- 2.34.1