Fix the "partial pool allocator" on em3d and others. The problem is that
[oota-llvm.git] / include / llvm / Analysis / DataStructure /
drwxr-xr-x   ..
-rw-r--r-- 17224 DSGraph.h
-rw-r--r-- 5147 DSGraphTraits.h
-rw-r--r-- 16874 DSNode.h
-rw-r--r-- 11229 DSSupport.h
-rw-r--r-- 7551 DataStructure.h