--- /dev/null
+// ============================================================================
+// Copyright (c) 2010 Faustino Frechilla
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// 3. The name of the author may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+//
+/// @file array_lock_free_queue.h
+/// @brief Definition of a circular array based lock-free queue
+///
+/// @author Faustino Frechilla
+/// @history
+/// Ref Who When What
+/// Faustino Frechilla 11-Jul-2010 Original development
+/// @endhistory
+///
+// ============================================================================
+
+#ifndef __ARRAY_LOCK_FREE_QUEUE_H__
+#define __ARRAY_LOCK_FREE_QUEUE_H__
+
+#include <stdint.h> // uint32_t
+#include "atomic_ops.h" // atomic operations wrappers
+
+#define ARRAY_LOCK_FREE_Q_DEFAULT_SIZE 65535 // (2^16)
+
+// define this variable if calls to "size" must return the real size of the
+// queue. If it is undefined that function will try to take a snapshot of
+// the queue, but returned value might be bogus
+#undef ARRAY_LOCK_FREE_Q_KEEP_REAL_SIZE
+//#define ARRAY_LOCK_FREE_Q_KEEP_REAL_SIZE 1
+
+
+/// @brief Lock-free queue based on a circular array
+/// No allocation of extra memory for the nodes handling is needed, but it has to add
+/// extra overhead (extra CAS operation) when inserting to ensure the thread-safety of the queue
+/// ELEM_T represents the type of elementes pushed and popped from the queue
+/// TOTAL_SIZE size of the queue. It should be a power of 2 to ensure
+/// indexes in the circular queue keep stable when the uint32_t
+/// variable that holds the current position rolls over from FFFFFFFF
+/// to 0. For instance
+/// 2 -> 0x02
+/// 4 -> 0x04
+/// 8 -> 0x08
+/// 16 -> 0x10
+/// (...)
+/// 1024 -> 0x400
+/// 2048 -> 0x800
+///
+/// if queue size is not defined as requested, let's say, for
+/// instance 100, when current position is FFFFFFFF (4,294,967,295)
+/// index in the circular array is 4,294,967,295 % 100 = 95.
+/// When that value is incremented it will be set to 0, that is the
+/// last 4 elements of the queue are not used when the counter rolls
+/// over to 0
+template <typename ELEM_T, uint32_t Q_SIZE = ARRAY_LOCK_FREE_Q_DEFAULT_SIZE>
+class ArrayLockFreeQueue
+{
+public:
+ /// @brief constructor of the class
+ ArrayLockFreeQueue();
+ virtual ~ArrayLockFreeQueue();
+
+ /// @brief returns the current number of items in the queue
+ /// It tries to take a snapshot of the size of the queue, but in busy environments
+ /// this function might return bogus values.
+ ///
+ /// If a reliable queue size must be kept you might want to have a look at
+ /// the preprocessor variable in this header file called 'ARRAY_LOCK_FREE_Q_KEEP_REAL_SIZE'
+ /// it enables a reliable size though it hits overall performance of the queue
+ /// (when the reliable size variable is on it's got an impact of about 20% in time)
+ uint32_t size();
+
+ /// @brief push an element at the tail of the queue
+ /// @param the element to insert in the queue
+ /// Note that the element is not a pointer or a reference, so if you are using large data
+ /// structures to be inserted in the queue you should think of instantiate the template
+ /// of the queue as a pointer to that large structure
+ /// @returns true if the element was inserted in the queue. False if the queue was full
+ bool push(const ELEM_T &a_data);
+
+ /// @brief pop the element at the head of the queue
+ /// @param a reference where the element in the head of the queue will be saved to
+ /// Note that the a_data parameter might contain rubbish if the function returns false
+ /// @returns true if the element was successfully extracted from the queue. False if the queue was empty
+ bool pop(ELEM_T &a_data);
+
+private:
+ /// @brief array to keep the elements
+ ELEM_T m_theQueue[Q_SIZE];
+
+#ifdef ARRAY_LOCK_FREE_Q_KEEP_REAL_SIZE
+ /// @brief number of elements in the queue
+ volatile uint32_t m_count;
+#endif
+
+ /// @brief where a new element will be inserted
+ volatile uint32_t m_writeIndex;
+
+ /// @brief where the next element where be extracted from
+ volatile uint32_t m_readIndex;
+
+ /// @brief maximum read index for multiple producer queues
+ /// If it's not the same as m_writeIndex it means
+ /// there are writes pending to be "committed" to the queue, that means,
+ /// the place for the data was reserved (the index in the array) but
+ /// data is still not in the queue, so the thread trying to read will have
+ /// to wait for those other threads to save the data into the queue
+ ///
+ /// note this index is only used for MultipleProducerThread queues
+ volatile uint32_t m_maximumReadIndex;
+
+ /// @brief calculate the index in the circular array that corresponds
+ /// to a particular "count" value
+ inline uint32_t countToIndex(uint32_t a_count);
+};
+
+// include the implementation file
+#include "array_lock_free_queue_impl.h"
+
+#endif // __ARRAY_LOCK_FREE_QUEUE_H__