schedule: use STL 'queue' instead of 'list'
authorBrian Norris <banorris@uci.edu>
Thu, 15 Mar 2012 18:12:44 +0000 (11:12 -0700)
committerBrian Norris <banorris@uci.edu>
Thu, 15 Mar 2012 18:12:44 +0000 (11:12 -0700)
schedule.cc
schedule.h

index b9388287c05d6d6d6900aefa5c1eda61fcd22bab..0dae851abe0325fb058759c9d1d44b53cc612cf8 100644 (file)
@@ -6,7 +6,7 @@
 void DefaultScheduler::add_thread(struct thread *t)
 {
        DEBUG("thread %d\n", t->id);
-       queue.push_back(t);
+       queue.push(t);
 }
 
 struct thread *DefaultScheduler::next_thread(void)
@@ -15,7 +15,7 @@ struct thread *DefaultScheduler::next_thread(void)
                return NULL;
 
        current = queue.front();
-       queue.pop_front();
+       queue.pop();
 
        return current;
 }
index aa291ef8cd788872f14adce2f7199a6d3186f1de..8e306752da7a1c43d7e10f8fb106473eb6284636 100644 (file)
@@ -1,7 +1,7 @@
 #ifndef __SCHEDULE_H__
 #define __SCHEDULE_H__
 
-#include <list>
+#include <queue>
 
 #include "libthreads.h"
 #include "model.h"
@@ -19,7 +19,7 @@ public:
        struct thread * next_thread(void);
        struct thread * get_current_thread(void);
 private:
-       std::list<struct thread *> queue;
+       std::queue<struct thread *> queue;
        struct thread *current;
 };